Boyi Li is pursuing his B.Eng. degree in Computer Engineering at the ZJU-UIUC Institute of Zhejiang University, with CVNext Lab advised by Prof. Gaoang Wang. His research interests include reinforcement learning, embodied AI, large language models, multi-agent planning and multi-modality learning.
Selected Publications:
* Equal contribution. ♡ Project lead. ✉ corresponding / co-corresponding author.
Also see Publications Page and Google Scholar.
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See and think: Embodied agent in virtual environment
Zhonghan Zhao*, Wenhao Chai*♡, Xuan Wang*, Boyi Li, Shengyu Hao, Shidong Cao, Tian Ye, Jenq-Neng Hwang, Gaoang Wang✉ [Paper] [Code] [Demo]
A comprehensive and visionary embodied agent in the Minecraft virtual environment comprises three key components: vision perception, language instruction, and code action. -
Adaptive Graph Pruning for Multi-Agent Communication
Boyi Li*, Zhonghan Zhao*♡, Der-Horng Lee✉, Gaoang Wang✉ [Paper] [Code] [Demo]
A novel task-adaptive multi-agent collaboration framework that jointly optimizes agent quantity (hard-pruning) and communication topology (soft-pruning), dynamically constructing optimized communication topologies tailored specifically to individual tasks.
News:
- July 2024: Our paper See and think: Embodied agent in virtual environment is accepted by ECCV-2024.
- July 2025: Our paper Adaptive Graph Pruning for Multi-Agent Communication is accepted by ECAI-2025.